المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : افضل 9 مسابقات للسيرفرات الصعبة


عمرو الجنرال
09-07-2018, 04:36 AM
عفواً لايمكن عرض الروابط في الإرشيف (عفواً لايمكن عرض الروابط في الإرشيف)


دلوقتي 9 كويستات من عندي من السورس بتاعي باوتو انفيت,
نخش علي الشرح علي طول بقا,
افتح ملف Npcs في السي شارب وضيف الاكواد دي


عفواً لايمكن عرض الروابط في الإرشيف (عفواً لايمكن عرض الروابط في الإرشيف)


//NEW Quest BY.MR AMR
/////////////////////////////////////////////////////////////////
#region ConquerPK
case 81500:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join ConquerPK?.");
dialog.Option("Yes Please", 1);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (DateTime.Now.Minute >= 01 && DateTime.Now.Minute <= 4)
{
client.Entity.Teleport(8510, 50, 50);
}
else
{
dialog.Text("[ConquerPK] War is held during xx:01 To xx:04 in every Day");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
}
break;
}
#endregion
#region ConquerPK Prize
case 81501:
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?.");
dialog.Option("Yes Please", 1);
dialog.Option("I don't care.", 0xff);
dialog.Send();
break;
}

case 1:
{
int alive = 1;
var Now64 = DateTime.Now;
if (DateTime.Now.Minute >= 05 && DateTime.Now.Minute <= 50)
{
if (alive == 1)
{
client.Entity.ConquerPoints += 20000;
client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags. Ride); ;
client.Entity.AddTopStatus((ulong)FlagsUpdate.Flag s2.Top2Ninja, DateTime.Now.AddMinutes(58));
Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest ConquerPK Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 303, 278);
EntityTable.SaveEntity(client);
}
else
{
dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!");
dialog.Option("okay", 0xff);
dialog.Send();
}
}
else
{
dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:05");
dialog.Option("okay", 0xff);
dialog.Send();
}
break;
}
case 2:
{
{
client.Entity.Teleport(1002, 302, 280);
}
break;
}
}
break;
#endregion
/////////////////////////////////////////////////////////////////
#region GhostPk
case 81502:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join Ghostpk?.");
dialog.Option("Yes Please", 1);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (DateTime.Now.Minute >= 06 && DateTime.Now.Minute <= 9)
{
client.Entity.Teleport(8511, 50, 50);
}
else
{
dialog.Text("[Ghost Pk] War is held during xx:6 To xx:9 in every Day");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
}
break;
}
#endregion
#region Ghost Winner
case 81503:
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?.");
dialog.Option("Yes Please", 1);
dialog.Option("I don't care.", 0xff);
dialog.Send();
break;
}

case 1:
{
int alive = 1;
var Now64 = DateTime.Now;
if (DateTime.Now.Minute >= 10 && DateTime.Now.Minute <= 50)
{
if (alive == 1)
{
client.Entity.ConquerPoints += 20000;
client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags. Ride);
client.Entity.AddTopStatus((ulong)FlagsUpdate.Flag s2.Top2Archer, DateTime.Now.AddMinutes(58));
Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest GhostPk Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 303, 278);
EntityTable.SaveEntity(client);
}
else
{
dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!");
dialog.Option("okay", 0xff);
dialog.Send();
}
}
else
{
dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:10");
dialog.Option("okay", 0xff);
dialog.Send();
}
break;
}
case 2:
{
{
client.Entity.Teleport(1002, 302, 280);
}
break;
}
}
break;
#endregion
/////////////////////////////////////////////////////////////////
#region StayAlive pk
case 81504:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join StayAlive pk?.");
dialog.Option("Yes Please", 1);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (DateTime.Now.Minute >= 16 && DateTime.Now.Minute <= 19)
{
client.Entity.Teleport(8512, 50, 50);
}
else
{
dialog.Text("[StayAlive] War is held during xx:16 To xx:19 in every Day");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
}
break;
}
#endregion
#region StayAlive Prize
case 81505:
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?.");
dialog.Option("Yes Please", 1);
dialog.Option("I don't care.", 0xff);
dialog.Send();
break;
}

case 1:
{
int alive = 1;
var Now64 = DateTime.Now;
if (DateTime.Now.Minute >= 20 && DateTime.Now.Minute <= 50)
{
if (alive == 1)
{
client.Entity.ConquerPoints += 20000;
client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags. Ride);
client.Entity.AddTopStatus((ulong)FlagsUpdate.Flag s2.Top2Warrior, DateTime.Now.AddMinutes(58));
Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest StayAlive Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 303, 278);
EntityTable.SaveEntity(client);
}
else
{
dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!");
dialog.Option("okay", 0xff);
dialog.Send();
}
}
else
{
dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:20");
dialog.Option("okay", 0xff);
dialog.Send();
}
break;
}
case 2:
{
{
client.Entity.Teleport(1002, 302, 280);
}
break;
}
}
break;
#endregion
/////////////////////////////////////////////////////////////////
#region PrinceWar
case 81508:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join PrinceWar?.");
dialog.Option("Yes Please", 1);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (DateTime.Now.Minute >= 23 && DateTime.Now.Minute <= 26)
{
client.Entity.Teleport(8514, 50, 50);
}
else
{
dialog.Text("PrinceWar War is held during xx:23 To xx:26 in every Day");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
}
break;
}
#endregion
#region PrinceWar Prize
case 81509:
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?.");
dialog.Option("Yes Please", 1);
dialog.Option("I don't care.", 0xff);
dialog.Send();
break;
}

case 1:
{
int alive = 1;
var Now64 = DateTime.Now;
if (DateTime.Now.Minute >= 27 && DateTime.Now.Minute <= 50)
{
if (alive == 1)
{
client.Entity.ConquerPoints += 20000;
client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags. Ride);
client.Entity.AddTopStatus((ulong)FlagsUpdate.Flag s2.Top3Warrior, DateTime.Now.AddHours(1));
Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest PrinceWar Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 303, 278);
EntityTable.SaveEntity(client);
}
else
{
dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!");
dialog.Option("okay", 0xff);
dialog.Send();
}
}
else
{
dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:27");
dialog.Option("okay", 0xff);
dialog.Send();
}
break;
}
case 2:
{
{
client.Entity.Teleport(1002, 302, 280);
}
break;
}
}
break;
#endregion
/////////////////////////////////////////////////////////////////
#region AttackersTop
case 91510:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join AttackersTop.");
dialog.Option("Yes Please", 1);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (DateTime.Now.Minute >= 32 && DateTime.Now.Minute <= 35)
{
client.Entity.Teleport(8527, 50, 50);
}
else
{
dialog.Text("AttackersTop War is held during xx:32 To xx:35 in every Day");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
}
break;
}
#endregion
#region AttackersTop Prize
case 91511:
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?.");
dialog.Option("Yes Please", 1);
dialog.Option("I don't care.", 0xff);
dialog.Send();
break;
}

case 1:
{
int alive = 1;
var Now64 = DateTime.Now;
if (DateTime.Now.Minute >= 36 && DateTime.Now.Minute <= 59)
{
if (alive == 1)
{
client.Entity.ConquerPoints += 20000;
client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags. Ride);
client.Entity.AddTopStatus((ulong)FlagsUpdate.Flag s2.Top2Archer, DateTime.Now.AddHours(1));
Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Winner Quest AttackerPk Prize" + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 303, 278);
EntityTable.SaveEntity(client);
}
else
{
dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!");
dialog.Option("okay", 0xff);
dialog.Send();
}
}
else
{
dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:36 ");
dialog.Option("okay", 0xff);
dialog.Send();
}
break;
}
case 2:
{
{
client.Entity.Teleport(1002, 302, 280);
}
break;
}
}
break;
#endregion
///////////////////////////////////////////////////////////////
#region RabbitPK
case 81516:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join RabbitPK?.");
dialog.Option("Yes Please", 1);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (DateTime.Now.Minute >= 38 && DateTime.Now.Minute <= 41)
{
client.Entity.Teleport(8518, 50, 50);
}
else
{
dialog.Text("Rabbit War is held during xx:38 To xx:41 in every Day");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
}
break;
}
#endregion
#region Rabbit Prize
case 81517:
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?.");
dialog.Option("Yes Please", 1);
dialog.Option("I don't care.", 0xff);
dialog.Send();
break;
}

case 1:
{
int alive = 1;
var Now64 = DateTime.Now;
if (DateTime.Now.Minute >= 43 && DateTime.Now.Minute <= 59)
{
if (alive == 1)
{
client.Entity.ConquerPoints += 20000;
client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags. Ride);
client.Entity.AddTopStatus((ulong)FlagsUpdate.Flag s2.Top8Warrior, DateTime.Now.AddHours(1));
Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Winner Quest RabbitPK and get " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 303, 278);
EntityTable.SaveEntity(client);
}
else
{
dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!");
dialog.Option("okay", 0xff);
dialog.Send();
}
}
else
{
dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:43");
dialog.Option("okay", 0xff);
dialog.Send();
}
break;
}
case 2:
{
{
client.Entity.Teleport(1002, 302, 280);
}
break;
}
}
break;
#endregion
/////////////////////////////////////////////////////////////////
#region RevengerWar
case 91500:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join RevengerWar.");
dialog.Option("Yes Please", 1);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (DateTime.Now.Minute >= 47 && DateTime.Now.Minute <= 50)
{
client.Entity.Teleport(8526, 50, 50);
}
else
{
dialog.Text("ReVenger War is held during xx:47 To xx:50 in every Day");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
}
break;
}
#endregion
#region ReVenger War Winner
case 91501:
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?.");
dialog.Option("Yes Please", 1);
dialog.Option("I don't care.", 0xff);
dialog.Send();
break;
}

case 1:
{
int alive = 1;
var Now64 = DateTime.Now;
if (DateTime.Now.Minute >= 52 && DateTime.Now.Minute <= 59)
{
if (alive == 1)
{
client.Entity.ConquerPoints += 20000;
client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags. Ride);
client.Entity.AddTopStatus((ulong)FlagsUpdate.Flag s2.Top8Ninja, DateTime.Now.AddHours(1));
Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Winner Quest ReVenger Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 303, 278);
EntityTable.SaveEntity(client);
}
else
{
dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!");
dialog.Option("okay", 0xff);
dialog.Send();
}
}
else
{
dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:52 ");
dialog.Option("okay", 0xff);
dialog.Send();
}
break;
}
case 2:
{
{
client.Entity.Teleport(1002, 302, 280);
}
break;
}
}
break;
#endregion
/////////////////////////////////////////////////////////////////
#region Dead World
case 81524:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join Dead World?.");
dialog.Option("Yes Please", 1);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (DateTime.Now.Minute >= 53 && DateTime.Now.Minute <= 55)
{
client.Entity.Teleport(8522, 50, 50);
}
else
{
dialog.Text("[Dead World] War is held during xx:53 To xx:55 in every Day");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
}
break;
}
#endregion
#region Dead World Prize
case 81525:
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?.");
dialog.Option("Yes Please", 1);
dialog.Option("I don't care.", 0xff);
dialog.Send();
break;
}

case 1:
{
int alive = 1;
var Now64 = DateTime.Now;
if (DateTime.Now.Minute >= 57 && DateTime.Now.Minute <= 59)
{
if (alive == 1)
{
client.Entity.ConquerPoints += 20000;
client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags. Ride);
client.Entity.AddTopStatus((ulong)FlagsUpdate.Flag s2.Top2Ninja, DateTime.Now.AddHours(1));
Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest Dead World Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 303, 278);
EntityTable.SaveEntity(client);
}
else
{
dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!");
dialog.Option("okay", 0xff);
dialog.Send();
}
}
else
{
dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:57");
dialog.Option("okay", 0xff);
dialog.Send();
}
break;
}
case 2:
{
{
client.Entity.Teleport(1002, 302, 280);
}
break;
}
}
break;
#endregion
/////////////////////////////////////////////////////////////////
#region MemberAlter
case 81526:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join MemberAlterPK?.");
dialog.Option("Yes Please", 1);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (DateTime.Now.Minute >= 57 && DateTime.Now.Minute <= 59)
{
client.Entity.Teleport(8523, 50, 50);
}
else
{
dialog.Text("MemberAlter War is held during xx:57 To xx:00 in every Day");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
break;
}
}
break;
}
#endregion
#region MemberAlter Prize
case 81527:
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?.");
dialog.Option("Yes Please", 1);
dialog.Option("I don't care.", 0xff);
dialog.Send();
break;
}

case 1:
{
int alive = 1;
var Now64 = DateTime.Now;
if (DateTime.Now.Minute >= 01 && DateTime.Now.Minute <= 09)
{
if (alive == 1)
{
client.Entity.ConquerPoints += 20000;
client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags. Ride);
client.Entity.AddTopStatus((ulong)FlagsUpdate.Flag s2.Top2Fire, DateTime.Now.AddHours(1));
Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest MemberAlter Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values);
client.Entity.SendSpawn(client, true);
client.Entity.Teleport(1002, 303, 278);
EntityTable.SaveEntity(client);
}
else
{
dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!");
dialog.Option("okay", 0xff);
dialog.Send();
}
}
else
{
dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:01");
dialog.Option("okay", 0xff);
dialog.Send();
}
break;
}
case 2:
{
{
client.Entity.Teleport(1002, 302, 280);
}
break;
}
}
break;
#endregion
/////////////////////////////////////////////////////////////////


عفواً لايمكن عرض الروابط في الإرشيف (عفواً لايمكن عرض الروابط في الإرشيف)



افتح ملف Thread.cs وابحث عن
#region Fb&SS


وبعدين ضيف تحتو الاكواد دي


// New Event BY:MR.AMR
#region ConquerPK PK
if (DateTime.Now.Minute == 01 && Now64.Second == 10)
{
Kernel.SendWorldMessage(new Message(" ConquerPK Pk, Now Online All Go To Play PK, !", Color.White, Message.Talk), Server.Values);
foreach (var client in Server.GamePool)
client.MessageBox(" ConquerPK Pk, Now Online, like to Join? ",
p => { p.Entity.Teleport(1002, 327, 250); }, null, 60);
}
#endregion
#region Ghost PK
if (DateTime.Now.Minute == 06 && Now64.Second == 10)
{
Kernel.SendWorldMessage(new Message(" Ghost Pk, Now Online All Go To Play PK !", Color.White, Message.Talk), Server.Values);
foreach (var client in Server.GamePool)
client.MessageBox(" Ghostpk Pk, Now Online, like to Join? ",
p => { p.Entity.Teleport(1002, 331, 250); }, null, 60);
}
#endregion
#region StayAlive PK
if (DateTime.Now.Minute == 16 && Now64.Second == 10)
{
Kernel.SendWorldMessage(new Message(" StayAlive Pk, Now Online All Go To Play PK !", Color.White, Message.Talk), Server.Values);
foreach (var client in Server.GamePool)
client.MessageBox(" StayAlive Pk, Now Online, like to Join? ",
p => { p.Entity.Teleport(1002, 339, 250); }, null, 60);
}
#endregion
#region PrinceWar
if (DateTime.Now.Minute == 23 && Now64.Second == 1)
{
Kernel.SendWorldMessage(new Message("(PrinceWar Pk, Now Online All Go To Play PK", Color.White, Message.Talk), Server.Values);
foreach (var client in Server.GamePool)
client.MessageBox(" PrinceWar, Now Online, like to Join? ",
p => { p.Entity.Teleport(1002, 335, 250); }, null, 60);
}
#endregion
#region Attackers QuesT
if (DateTime.Now.Minute == 32 && Now64.Second == 1)
{
Kernel.SendWorldMessage(new Message(" Attackers Pk, Now Online All Go To Play PK !", Color.White, Message.Talk), Server.Values);
foreach (var client in Server.GamePool)
client.MessageBox(" Attackers QuesT Pk, Now Online, like to Join?",
(p) => { p.Entity.Teleport(1002, 343, 250); }, null, 60);
}
#endregion
#region Rabbit PK
if (DateTime.Now.Minute == 38 && Now64.Second == 1)
{
Kernel.SendWorldMessage(new Message(" Rabbit Pk, Now Online All Go To Play PK !", Color.White, Message.Talk), Server.Values);
foreach (var client in Server.GamePool)
client.MessageBox(" Rabbit Pk, Now Online, like to Join? ",
p => { p.Entity.Teleport(1002, 323, 250); }, null, 60);
}
#endregion
#region RevengerWar
if (DateTime.Now.Minute == 47 && Now64.Second == 1)
{
Kernel.SendWorldMessage(new Message(" ReVenger, Now Online All Go To Play PK,!", Color.White, Message.Talk), Server.Values);
foreach (var client in Server.GamePool)
client.MessageBox(" ReVengerWar Pk, Now Online, like to Join? ",
(p) => { p.Entity.Teleport(1002, 319, 250); }, null, 60);
}
#endregion
#region Dead World
if (DateTime.Now.Minute == 53 && Now64.Second == 1)
{
Kernel.SendWorldMessage(new Message(" Dead World Pk, Now Online All Go To Play PK!", Color.White, Message.Talk), Server.Values);
foreach (var client in Server.GamePool)
client.MessageBox(" Dead World Pk, Now Online, like to Join? ",
p => { p.Entity.Teleport(1002, 315, 250); }, null, 60);
}
#endregion
#region MemberAlter
if (DateTime.Now.Minute == 57 && Now64.Second == 10)
{
Kernel.SendWorldMessage(new Message(" MemberAlter, Now Online All Go To Play PK,!", Color.White, Message.Talk), Server.Values);
foreach (var client in Server.GamePool)
client.MessageBox("War, MemberAlter, Now Online, like to Join? ",
p => { p.Entity.Teleport(1002, 311, 250); }, null, 60);
}
#endregion


عفواً لايمكن عرض الروابط في الإرشيف (عفواً لايمكن عرض الروابط في الإرشيف)



وبعدين خش علي ملف Constants



وابحث عن الكود ده
PKFreeMaps


وتحت القوس ضيف دول


8510,8511,8512,8514,8518,8522,8523,8526,8527,


عفواً لايمكن عرض الروابط في الإرشيف (عفواً لايمكن عرض الروابط في الإرشيف)



افتح النافي كات وفي ملف npsc ضيف الاكواد دي



INSERT INTO `npcs` VALUES ('81500', '[ Conquer-PK ]', '0002', '50046', '1002', '0327', '0247', 'ninjapk_third');
INSERT INTO `npcs` VALUES ('81501', 'Prize', '0002', '29206', '8510', '0032', '0050', '');
INSERT INTO `npcs` VALUES ('81502', '[ Ghost-PK ]', '0002', '50010', '1002', '0331', '0247', 'Archerpk_third');
INSERT INTO `npcs` VALUES ('81503', 'Prize', '0002', '29206', '8511', '0032', '0050', '');
INSERT INTO `npcs` VALUES ('81504', '[ StayAlivePK ]', '0002', '50000', '1002', '0339', '0247', 'warriorpk_second');
INSERT INTO `npcs` VALUES ('81505', 'Prize', '0002', '29206', '8512', '0032', '0050', '');
INSERT INTO `npcs` VALUES ('81508', '[ PrinceWar ]', '0002', '50076', '1002', '0335', '0247', 'warriorpk_third');
INSERT INTO `npcs` VALUES ('81509', 'Prize', '0002', '29206', '8514', '0032', '0050', '');
INSERT INTO `npcs` VALUES ('91510', '[ Attacking ]', '0002', '50037', '1002', '0343', '0247', 'Archerpk_second');
INSERT INTO `npcs` VALUES ('91511', 'Prize', '0002', '29200', '8527', '0032', '0050', '');
INSERT INTO `npcs` VALUES ('81516', '[ Rabbit-War ] ', '0002', '50610', '1002', '0323', '0247', 'warriorpk_eight');
INSERT INTO `npcs` VALUES ('81517', 'Prize', '0002', '29200', '8518', '0032', '0050', '');
INSERT INTO `npcs` VALUES ('91500', '[ ReVenger-War ]', '0002', '51586', '1002', '0319', '0247', 'ninjapk_eight');
INSERT INTO `npcs` VALUES ('91501', 'Prize', '0002', '29200', '8526', '0032', '0050', '');
INSERT INTO `npcs` VALUES ('81524', '[ Dead-World ]', '0002', '50020', '1002', '0315', '0247', 'ninjapk_second');
INSERT INTO `npcs` VALUES ('81525', 'Prize', '0002', '29200', '8522', '0032', '0050', '');
INSERT INTO `npcs` VALUES ('81526', '[ MemberAlter ]', '0002', '50056', '1002', '0311', '0247', 'firepk_eight');
INSERT INTO `npcs` VALUES ('81527', 'Prize', '0002', '29200', '8523', '0032', '0050', '');


عفواً لايمكن عرض الروابط في الإرشيف (عفواً لايمكن عرض الروابط في الإرشيف)


ونفتح بردو ملف maps في النافي كات ونضيف الاكواد دي


INSERT INTO `maps` VALUES ('8510', '700', '0007', '0000');
INSERT INTO `maps` VALUES ('8511', '700', '0007', '0000');
INSERT INTO `maps` VALUES ('8512', '700', '0007', '0000');
INSERT INTO `maps` VALUES ('8514', '700', '0007', '0000');
INSERT INTO `maps` VALUES ('8527', '700', '0007', '0000');
INSERT INTO `maps` VALUES ('8518', '700', '0007', '0000');
INSERT INTO `maps` VALUES ('8526', '700', '0007', '0000');
INSERT INTO `maps` VALUES ('8522', '700', '0007', '0000');
INSERT INTO `maps` VALUES ('8523', '700', '0007', '0000');


عفواً لايمكن عرض الروابط في الإرشيف (عفواً لايمكن عرض الروابط في الإرشيف)


عفواً لايمكن عرض الروابط في الإرشيف (عفواً لايمكن عرض الروابط في الإرشيف)

karem1q
09-10-2018, 07:52 AM
sdsdasasdas

Arnaldo prieto
05-10-2020, 07:01 AM
موضوع رائع بارك الله فيك وعائلتك