momen elwrdany
11-08-2014, 11:16 AM
اولا شرح هتفتح سورس وتخش علي ملفnpc وتحت اي انبسي الاكواد دي
#region NPC StuffP7 by momen
case 3000000:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there " + client.Entity.Name + " Would you like to take Full Stuff ");
dialog.Option("Stuff Lee-Long7", 1);
dialog.Option("Stuff NinjaP7", 3);
dialog.Option("Stuff MonkP7", 4);
dialog.Option("Stuff TaoistP7", 5);
dialog.Option("Stuff TrojanP7", 6);
dialog.Option("Stuff PirateP7", 7);
dialog.Option("Stuff WarriorP7", 8);
dialog.Option("Stuff ArcherP7", 9);
dialog.Send();
break;
}
case 1://Bruce_Lee
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku
client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku
client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//Bruce_LeeArmor
client.Inventory.AddSoul(148309, 820073, 6, 12, 12, 1, true, false);//Bruce_LeeHood
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 3://ninja
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(511439, 800255, 6, 12, 12, 1, true, false);//Scythe
client.Inventory.AddSoul(511439, 800255, 6, 12, 12, 1, true, false);//Scythe
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja
client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 4://Monk
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk
client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 5://Fire And Water
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword
client.Inventory.AddSoul(134309, 822071, 6, 12, 12, 1, true, false);//ArmorFire
client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire
client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet
client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 6://Trojan
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//Clup
client.Inventory.AddSoul(614429, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber
client.Inventory.AddSoul(614429, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword
client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan
client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 7://Pirate
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier
client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol
client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate
client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 8://Warrior
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear
client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield
client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior
client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 9://Archer
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow
client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher
client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
}
break;
}
#endregion
وبعد لما تحط اكواد تتكه علي f6 عشان تسيف ومتناسش تكون قافل سورس وبعدين تفتح قاعده وتروح علي ملفnpc وتعمل انبسي جديد
ودا تعمله في قاعده
id name type lookface mapid cellx celly
3000000 p7 2 13930 1002 220 193
#region NPC StuffP7 by momen
case 3000000:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey there " + client.Entity.Name + " Would you like to take Full Stuff ");
dialog.Option("Stuff Lee-Long7", 1);
dialog.Option("Stuff NinjaP7", 3);
dialog.Option("Stuff MonkP7", 4);
dialog.Option("Stuff TaoistP7", 5);
dialog.Option("Stuff TrojanP7", 6);
dialog.Option("Stuff PirateP7", 7);
dialog.Option("Stuff WarriorP7", 8);
dialog.Option("Stuff ArcherP7", 9);
dialog.Send();
break;
}
case 1://Bruce_Lee
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku
client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//SkyNunchaku
client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//Bruce_LeeArmor
client.Inventory.AddSoul(148309, 820073, 6, 12, 12, 1, true, false);//Bruce_LeeHood
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 3://ninja
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(511439, 800255, 6, 12, 12, 1, true, false);//Scythe
client.Inventory.AddSoul(511439, 800255, 6, 12, 12, 1, true, false);//Scythe
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800111, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja
client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 4://Monk
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk
client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 5://Fire And Water
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword
client.Inventory.AddSoul(134309, 822071, 6, 12, 12, 1, true, false);//ArmorFire
client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire
client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet
client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 6://Trojan
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//Clup
client.Inventory.AddSoul(614429, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber
client.Inventory.AddSoul(614429, 800111, 6, 12, 12, 1, true, false);//ShadowCrossSaber
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword
client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan
client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 7://Pirate
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier
client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol
client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate
client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 8://Warrior
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear
client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield
client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior
client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
case 9://Archer
{
PacketHandler.CheckCommand2(new Message("@tegotegatege Steed Fixed 12 255 255 0 0 142 39 46", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege RidingCrop 9 12 1 000 0 0", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege HeavenFan 9 12 1 000 103 103", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege StarTower 9 12 1 000 123 123", System.Drawing.Color.Red, 2001), client);
PacketHandler.CheckCommand2(new Message("@tegotegatege SilverPrize NormalV3 0 0 0 0 0", System.Drawing.Color.Red, 2001), client);
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow
client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher
client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
client.Entity.Teleport(1002, 301, 278);
dialog.Text("thanks for this gift you have got item soul stablized forever ");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
}
break;
}
#endregion
وبعد لما تحط اكواد تتكه علي f6 عشان تسيف ومتناسش تكون قافل سورس وبعدين تفتح قاعده وتروح علي ملفnpc وتعمل انبسي جديد
ودا تعمله في قاعده
id name type lookface mapid cellx celly
3000000 p7 2 13930 1002 220 193