المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : الجرمنات كلينت 5980 بالدتا والقيم وانبى سى مضاف فيها وسيبك من المنقول منى وبس


Mr.KaiToU
11-09-2014, 05:31 PM
عفواً لايمكن عرض الروابط في الإرشيف
الموضوع الاساسى ال 3 جرمنات اللى نزلة جديد فى اونلاين تمام بس احنا هنضفهوم وهنضيف حاجة معاهوم
هنضيف الجرمنات الاول تمام والموضوع منى وبس محدش ينقول منقول عشان مش ناقصة خالص انا ضيفها فى سرفرى من فترة وقولت انزلها الدفى دى مع ان مفيش اى ردود ولا تقيم طيب نخوش على الصور
عفواً لايمكن عرض الروابط في الإرشيف
عفواً لايمكن عرض الروابط في الإرشيف
عفواً لايمكن عرض الروابط في الإرشيف
خلصنا الصور بص بقا
هنفتح ملف Items اللى فى السورس
وملفات itemtype و ItemtypeSub
اللى فى الكلينت
وضيف فيهوم الاكواد دى
193015@@FlameDragon@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@ @0@@0@@0@@0@@0@@0@@0@@0@@0@@65535@@65535@@0@@0@@0@ @0@@0@@0@@0@@0@@0@@0@@0@@2@@2@@1@@0@@0@@0@@0@@0@@0 @@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@Garment@@It~is~wel l~made~to~pay~respects~to~the~King~of~Kung~Fu.~The ~red~color~shows~the~spirit~of~the~greatest~martia l~artist~ever!@@8@@0@@0@@0@@9000@@500@@0@@0@@0@@0@ @ 188925@@EndlessDance@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0 @@0@@0@@0@@0@@0@@0@@0@@0@@0@@65535@@65535@@0@@0@@0 @@0@@0@@0@@0@@0@@0@@0@@0@@2@@2@@1@@675@@0@@0@@100@ @100@@100@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@Garment@@ Wear~the~dress~made~of~the~smoothest~cloth~to~expr ess~your~emotion~through~the~endless~dance.@@8@@0@ @0@@0@@9000@@500@@0@@0@@0@@0@@ 192745@@FreedomSuit@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@ @100@@0@@0@@0@@0@@0@@0@@0@@0@@65535@@65535@@0@@0@@ 0@@0@@0@@0@@0@@0@@0@@1@@0@@2@@2@@1@@675@@0@@0@@100 @@100@@100@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@Garment@ @The~light~wear~is~exclusive~for~adventurers~to~be ~absolutely~free~from~fetter~in~the~nature.@@8@@0@ @0@@0@@9000@@500@@0@@0@@0@@0@@

تمام كيدا هتخوش بقا على
ani
وبعدين تفتح ملف
ItemMinIcon
وهضيف فى دا فى الاخر
[Item193015] FrameAmount=1 Frame0=data/ItemMinIcon/193015.dds [Item188925] FrameAmount=1 Frame0=data/ItemMinIcon/188925.dds [Item192745] FrameAmount=1 Frame0=data/ItemMinIcon/192745.dds



وبعدين تفتح
MapItemIcon
وضيف دول ف ى الاخر
[193015]
FrameAmount=1
Frame0=data/MapItemIcon/193015.dds

[188925]
FrameAmount=1
Frame0=data/MapItemIcon/188925.dds

[192745]
FrameAmount=1
Frame0=data/MapItemIcon/192745.dds
عفواً لايمكن عرض الروابط في الإرشيف
عشان تضفهوم فى الشوب افتح ملف
emoneyShopV2
وضيف دول
193015 item|new|By MrKaitou
188925 item|new|By MrKaitou
192745 item|new|By MrKaitou
يلا بقا عشان منقصش الموضوع
يلا بقا عشان نضيف القيم بتعتهوم
هتفتح GameClient.cs فى السورس وتبحث عن دا
if (position == ConquerItem.Garment)
هضيف دول بقا قبل اخر قوسين تمام
}
else if (item.ID == 188925)
{
Entity.CriticalStrike += 200;
Entity.Immunity += 200;
}
else if (item.ID == 192745)
{
Entity.CriticalStrike += 200;
Entity.Immunity += 200;
صور بعد اضافة القيم عشان تتأكد
عفواً لايمكن عرض الروابط في الإرشيف
عفواً لايمكن عرض الروابط في الإرشيف
أظن الصور واضحة بس للى يفهم
وفك الباتش دا عندك اهو
Naw.Garmant.Mr.KaiToU.Allord (عفواً لايمكن عرض الروابط في الإرشيف)
وادى بقا الانبى سى
#region New Items By Mr.KaiToU
case 5555555:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey how I can help you . Here you Can Buy New Germent and Mont F0r 1000 Cps By MrKaiToU ");
dialog.Option("Buy SwordShadow", 1);
dialog.Option("Buy EvilPumpkin", 2);
dialog.Option("Buy ColorOfBreeze", 3);
dialog.Option("Buy MidsummerSuit", 4);
dialog.Option("Buy PrairieWind ", 5);
dialog.Option("Buy SongofTianshan ", 6);
dialog.Option("Buy RoyalDignity ", 7);
dialog.Option("Buy SouthofCloud ", 8);
dialog.Option("Buy BonfireNight ", 9);
dialog.Option("Buy GreenMagical ", 10);//200410
dialog.Option("Buy CuteSheep ", 11);//200417
dialog.Option("Buy BlueTiger ", 12);//200417
dialog.Option("Buy XmasCar ", 13);//200417
dialog.Option("Buy GoldenEgale1 ", 14);//360005
dialog.Option("Buy BigGoldenEagle1 ", 15);//350008
dialog.Option("Buy Naw HalloweenBroom ", 16);//200501
dialog.Option("Buy Naw Garmant FlameDragon ", 17);
dialog.Option("Buy Naw Garmant EndlessDance ", 18);
dialog.Option("Buy Naw Garmant FreedomSuit ", 19);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 2000)
{
client.Send(new Message("Congraulations You Have Got The New SwordShadow", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 2000;
PacketHandler.CheckCommand2(new Message("@tegotegatege SwordShadow Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 2:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1600)
{
client.Send(new Message("Congraulations You Have Got The New EvilPumpkin", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1600;
PacketHandler.CheckCommand2(new Message("@tegotegatege EvilPumpkin Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 3:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The Naw ColorOfBreeze", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege ColorOfBreeze Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 4:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1600)
{
client.Send(new Message("Congraulations You Have Got The New MidsummerSuit", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1600;
PacketHandler.CheckCommand2(new Message("@tegotegatege MidsummerSuit Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 5:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New PrairieWind", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege PrairieWind Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 6:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The Naw SongofTianshan", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege SongofTianshan Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 7:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1400)
{
client.Send(new Message("Congraulations You Have Got The New RoyalDignity", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1400;
PacketHandler.CheckCommand2(new Message("@tegotegatege RoyalDignity Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 8:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New SouthofCloud", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege SouthofCloud Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 9:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New BonfireNight", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege BonfireNight Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 10:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New GreenMagical", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
client.Inventory.Add(200410, 0, 1);//200410
PacketHandler.CheckCommand2(new Message("@tegotegatege GreenMagical Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}

case 11:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New CuteSheep", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
client.Inventory.Add(200417, 0, 1);//200417
PacketHandler.CheckCommand2(new Message("@tegotegatege CuteSheep Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 12:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New BlueTiger", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
client.Inventory.Add(200418, 0, 1);//200418
PacketHandler.CheckCommand2(new Message("@tegotegatege BlueTiger Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 14:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1000)
{
client.Send(new Message("Congraulations You Have Got The New GoldenEgale1", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1000;
client.Inventory.Add(360005, 0, 1);//360005
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldenEgale1 Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 15:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1000)
{
client.Send(new Message("Congraulations You Have Got The New BigGoldenEagle1", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1000;
client.Inventory.Add(350008, 0, 1);//350008
PacketHandler.CheckCommand2(new Message("@tegotegatege BigGoldenEagle1 Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 16:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1600)
{
client.Send(new Message("Congraulations You Have Got The New HalloweenBroom", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1600;
client.Inventory.Add(200501, 0, 1);//200501
PacketHandler.CheckCommand2(new Message("@tegotegatege HalloweenBroom Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 17:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 4000)
{
client.Send(new Message("Congraulations You Have Got The New FlameDragon", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 4000;
PacketHandler.CheckCommand2(new Message("@tegotegatege FlameDragon Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 18:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 4000)
{
client.Send(new Message("Congraulations You Have Got The New EndlessDance", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 4000;
PacketHandler.CheckCommand2(new Message("@tegotegatege EndlessDance Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 19:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 4000)
{
client.Send(new Message("Congraulations You Have Got The New FreedomSuit", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 4000;
PacketHandler.CheckCommand2(new Message("@tegotegatege FreedomSuit Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 13:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1400)
{
client.Send(new Message("Congraulations You Have Got The New XmasCar", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1400;
client.Inventory.Add(200419, 0, 1);//200419
PacketHandler.CheckCommand2(new Message("@tegotegatege XmasCar Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
}
break;
}
عفواً لايمكن عرض الروابط في الإرشيف

Mr.KaiToU
11-09-2014, 05:38 PM
الاكواد اهه يا رجالة عشان مش عارف الصيغة مش شغالة ليه
193015@@FlameDragon@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@ @0@@0@@0@@0@@0@@0@@0@@0@@0@@65535@@65535@@0@@0@@0@ @0@@0@@0@@0@@0@@0@@0@@0@@2@@2@@1@@0@@0@@0@@0@@0@@0 @@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@Garment@@It~is~wel l~made~to~pay~respects~to~the~King~of~Kung~Fu.~The ~red~color~shows~the~spirit~of~the~greatest~martia l~artist~ever!@@8@@0@@0@@0@@9000@@500@@0@@0@@0@@0@ @ 188925@@EndlessDance@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0 @@0@@0@@0@@0@@0@@0@@0@@0@@0@@65535@@65535@@0@@0@@0 @@0@@0@@0@@0@@0@@0@@0@@0@@2@@2@@1@@675@@0@@0@@100@ @100@@100@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@Garment@@ Wear~the~dress~made~of~the~smoothest~cloth~to~expr ess~your~emotion~through~the~endless~dance.@@8@@0@ @0@@0@@9000@@500@@0@@0@@0@@0@@ 192745@@FreedomSuit@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@ @100@@0@@0@@0@@0@@0@@0@@0@@0@@65535@@65535@@0@@0@@ 0@@0@@0@@0@@0@@0@@0@@1@@0@@2@@2@@1@@675@@0@@0@@100 @@100@@100@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@Garment@ @The~light~wear~is~exclusive~for~adventurers~to~be ~absolutely~free~from~fetter~in~the~nature.@@8@@0@ @0@@0@@9000@@500@@0@@0@@0@@0@@

Mr.KaiToU
11-09-2014, 05:39 PM
193015@@FlameDragon@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@ @0@@0@@0@@0@@0@@0@@0@@0@@0@@65535@@65535@@0@@0@@0@ @0@@0@@0@@0@@0@@0@@0@@0@@2@@2@@1@@0@@0@@0@@0@@0@@0 @@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@Garment@@It~is~wel l~made~to~pay~respects~to~the~King~of~Kung~Fu.~The ~red~color~shows~the~spirit~of~the~greatest~martia l~artist~ever!@@8@@0@@0@@0@@9000@@500@@0@@0@@0@@0@ @
188925@@EndlessDance@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0 @@0@@0@@0@@0@@0@@0@@0@@0@@0@@65535@@65535@@0@@0@@0 @@0@@0@@0@@0@@0@@0@@0@@0@@2@@2@@1@@675@@0@@0@@100@ @100@@100@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@Garment@@ Wear~the~dress~made~of~the~smoothest~cloth~to~expr ess~your~emotion~through~the~endless~dance.@@8@@0@ @0@@0@@9000@@500@@0@@0@@0@@0@@
192745@@FreedomSuit@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@ @100@@0@@0@@0@@0@@0@@0@@0@@0@@65535@@65535@@0@@0@@ 0@@0@@0@@0@@0@@0@@0@@1@@0@@2@@2@@1@@675@@0@@0@@100 @@100@@100@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@Garment@ @The~light~wear~is~exclusive~for~adventurers~to~be ~absolutely~free~from~fetter~in~the~nature.@@8@@0@ @0@@0@@9000@@500@@0@@0@@0@@0@@

خالد عبد
12-03-2014, 08:13 PM
مشكور اوى يا ريس

Mr.KaiToU
12-07-2014, 07:56 AM
شكرا على مرورك

momen elwrdany
12-07-2014, 01:15 PM
منقول وياريت تنسيق في موضوع

Mr.KaiToU
01-25-2015, 11:58 AM
منقول وياريت تنسيق في موضوع
اولا لما تتكلم عن النقل اتكلم على دليل واساس ماشى
وأحب اقولك انى نقله من نفسى يعنى انا احمد اللورد
بتاع الدفى دى عرب
وشكرا على ردك

alameed
05-06-2015, 05:57 PM
شـكــ وبارك الله فيك ـــرا لك ... لك مني أجمل تحية .

AhmedKhairy1
06-15-2015, 04:32 PM
niiceverrrrrrrrrrrrrrry

mhmda300
08-05-2015, 09:13 PM
:wink::wink::wink::wink::wink::wink::wink::wink::w ink::wink::wink::wink::wink::wink::wink:

ibrahim hema
08-30-2015, 09:41 PM
بسم الله الرحمن الرحيم

Rage
05-11-2022, 11:14 AM
niceeeeeeeeeee