كود:
#region New Items By Mr.KaiToU
case 5555555:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hey how I can help you . Here you Can Buy New Germent and Mont F0r 1000 Cps By MrKaiToU ");
dialog.Option("Buy SwordShadow", 1);
dialog.Option("Buy EvilPumpkin", 2);
dialog.Option("Buy ColorOfBreeze", 3);
dialog.Option("Buy MidsummerSuit", 4);
dialog.Option("Buy PrairieWind ", 5);
dialog.Option("Buy SongofTianshan ", 6);
dialog.Option("Buy RoyalDignity ", 7);
dialog.Option("Buy SouthofCloud ", 8);
dialog.Option("Buy BonfireNight ", 9);
dialog.Option("Buy GreenMagical ", 10);//200410
dialog.Option("Buy CuteSheep ", 11);//200417
dialog.Option("Buy BlueTiger ", 12);//200417
dialog.Option("Buy XmasCar ", 13);//200417
dialog.Option("Buy GoldenEgale1 ", 14);//360005
dialog.Option("Buy BigGoldenEagle1 ", 15);//350008
dialog.Option("Buy Naw HalloweenBroom ", 16);//200501
dialog.Option("Buy Naw Garmant FlameDragon ", 17);
dialog.Option("Buy Naw Garmant EndlessDance ", 18);
dialog.Option("Buy Naw Garmant FreedomSuit ", 19);
dialog.Option("Not now.", 255);
dialog.Send();
break;
}
case 1:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 2000)
{
client.Send(new Message("Congraulations You Have Got The New SwordShadow", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 2000;
PacketHandler.CheckCommand2(new Message("@tegotegatege SwordShadow Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 2:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1600)
{
client.Send(new Message("Congraulations You Have Got The New EvilPumpkin", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1600;
PacketHandler.CheckCommand2(new Message("@tegotegatege EvilPumpkin Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 3:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The Naw ColorOfBreeze", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege ColorOfBreeze Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 4:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1600)
{
client.Send(new Message("Congraulations You Have Got The New MidsummerSuit", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1600;
PacketHandler.CheckCommand2(new Message("@tegotegatege MidsummerSuit Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 5:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New PrairieWind", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege PrairieWind Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 6:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The Naw SongofTianshan", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege SongofTianshan Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 7:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1400)
{
client.Send(new Message("Congraulations You Have Got The New RoyalDignity", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1400;
PacketHandler.CheckCommand2(new Message("@tegotegatege RoyalDignity Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 8:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New SouthofCloud", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege SouthofCloud Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 9:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New BonfireNight", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
PacketHandler.CheckCommand2(new Message("@tegotegatege BonfireNight Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 10:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New GreenMagical", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
client.Inventory.Add(200410, 0, 1);//200410
PacketHandler.CheckCommand2(new Message("@tegotegatege GreenMagical Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 11:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New CuteSheep", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
client.Inventory.Add(200417, 0, 1);//200417
PacketHandler.CheckCommand2(new Message("@tegotegatege CuteSheep Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 12:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1500)
{
client.Send(new Message("Congraulations You Have Got The New BlueTiger", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1500;
client.Inventory.Add(200418, 0, 1);//200418
PacketHandler.CheckCommand2(new Message("@tegotegatege BlueTiger Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 14:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1000)
{
client.Send(new Message("Congraulations You Have Got The New GoldenEgale1", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1000;
client.Inventory.Add(360005, 0, 1);//360005
PacketHandler.CheckCommand2(new Message("@tegotegatege GoldenEgale1 Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 15:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1000)
{
client.Send(new Message("Congraulations You Have Got The New BigGoldenEagle1", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1000;
client.Inventory.Add(350008, 0, 1);//350008
PacketHandler.CheckCommand2(new Message("@tegotegatege BigGoldenEagle1 Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 16:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1600)
{
client.Send(new Message("Congraulations You Have Got The New HalloweenBroom", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1600;
client.Inventory.Add(200501, 0, 1);//200501
PacketHandler.CheckCommand2(new Message("@tegotegatege HalloweenBroom Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 17:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 4000)
{
client.Send(new Message("Congraulations You Have Got The New FlameDragon", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 4000;
PacketHandler.CheckCommand2(new Message("@tegotegatege FlameDragon Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 18:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 4000)
{
client.Send(new Message("Congraulations You Have Got The New EndlessDance", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 4000;
PacketHandler.CheckCommand2(new Message("@tegotegatege EndlessDance Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 19:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 4000)
{
client.Send(new Message("Congraulations You Have Got The New FreedomSuit", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 4000;
PacketHandler.CheckCommand2(new Message("@tegotegatege FreedomSuit Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
case 13:
{
if (client.Inventory.Count < 39)
{
if (client.Entity.ConquerPoints >= 1400)
{
client.Send(new Message("Congraulations You Have Got The New XmasCar", System.Drawing.Color.White, Message.Center));
client.Entity.ConquerPoints -= 1400;
client.Inventory.Add(200419, 0, 1);//200419
PacketHandler.CheckCommand2(new Message("@tegotegatege XmasCar Super 0 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
}
else
{
dialog.Text("Hey Man You Dont Have Any CPs ");
dialog.Option("Oh,Sorry", 255);
dialog.Send();
break;
}
break;
}
else
{
dialog.Text("You Have To Make Free Rooms In You Item");
dialog.Option("Oh,Ok", 255);
dialog.Send();
break;
}
}
}
break;
}